About Me



I started my journey in the world of interactive media as a QA Tester for games. While working in QA, I had the opportunity to work on a number of IPs, amongst diverse teams within Triple A Companies such as Vivendi Games, Activision Blizzard, and Naughty Dog Interactive. I soon came to realize that I no longer wanted to test games... I wanted to make them! From there, I returned to school, only to succeed my way into USC! USC and their Interactive Media and Games Division gave me the opportunity to embrace not just my love for games, but my love for art and animation as well.
I have worked on many projects spanning from serious games, experimental games, multiplayer games, and Virtual World experiences using the Oculus Rift. My primary talents lie within both art and design, and I have most recently released my first Indie Game "Paparazzi" on Nintendo Wii U, Playstation 4, and Steam (PC/Mac/Linux).  "Paparazzi" was published through my company "Pringo Dingo Games", in which I co-founded with my friend Joel Clark!

Currently I work as an Artist / Designer at 411 Productions DTLA.
I have a passion for creating beautiful and worthwhile experiences for people. 
Feel free to check out my artwork and games on this site!
-Mike